Controla a un guerrero armado con machete en este RPG de acción en tercera persona ambientado en un mundo infestado de gremlins. Cambia a un excéntrico luchador que baila hacia el combate con golpes demoledores mientras avanzas por nueve capítulos. Recoge armas enemigas, encanta a los foes, lucha en solitario o lidera tropas, y enfréntate a bestias jabalí, guerreros tribales, soldados japoneses, gladiadores romanos y fuerzas de la Dinastía Qing... ¡todo en unas dos horas de partida!
La cámara gira libremente por las zonas accesibles, y el soporte para mandos funciona a la perfección con pads de Xbox 360 o configuraciones personalizadas. Progresa cautivando enemigos y dirigiendo aliados en esta aventura indie. Los fans del combate fluido en tercera persona y el avance rápido por capítulos disfrutarán la combinación de dominio de armas y liderazgo táctico.
Operation System
- The player controls a warrior who is good at using machete, spear, bow and arquebus. As you advance more in the game, you will be able to control a guy with special combat skills.
- The warrior can captivate the enemy and use weapons dropped by others.
- The weird guy attack with dancing steps and a unique strike, squeeze.
- The character is controlled from the third-person viewpoint, and the camera can rotate freely within the range where the character can reach.
- The game supports controller. With XBOX 360 controller, the game is playable directly. For other controllers, please set it up in the input window when you first start playing the game.
Game Mode
- This game is divided into 9 chapters and it takes about 2 hours to complete them all.
- In different chapter, the player could fight on his own, work with some teammates, or lead a troop and give orders.
Background settings
- This is a world full of gremlins.
- You will fight with boar-like creatures, warriors from other tribes, Japanese soldiers in the modern and warring states periods, arena fight warriors from ancient Rome, Chinese soldiers from the Ching Dynasty… etc.
- The game designer did refer to objects in history for the costumes and buildings, but the story plot is a work of fiction. Please take it lightly and have fun.
About game designing
- This game is developed with Unity, and Special thanks go to Robin Chun Yu Lin and Chin Yen Huang.