Pilota cazas, cañoneras, interceptores o médicos en feroces combates aéreos en ingravidez entre facciones en guerra como la Dominion of Man o la Outer Belt Alliance. Este simulador de combates espaciales cargado de acción fusiona guerra balística con controles de vuelo 6DoF mediante propulsores direccionales, para que desatas ametralladoras, cañones flak, rail guns, misiles homing, EMP y láseres contra cazas enemigos, torretas, cargueros, naves capitales y minas espaciales. Repela ataques con GShields, ordene a sus compañeros cubrir zonas o recargar, y actúe como médico para reparar a sus alas todo en vistas en primera o tercera persona, con configuraciones personalizables de ratón/teclado, gamepad o joystick.
Los pilotos IA reaccionan como humanos ante batallas cambiantes entre planetas, lunas y asteroides detallados. Enfrenta misiones de campaña o salta a independientes, dominando el control cinético y ataques energéticos estratégicos para superar a ases y eliminar escuadrones. Los fans hardcore de los space sim que buscan combates realistas sin concesiones encontrarán su paraíso aquí.
A modern space shooter and combat sim
Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights. Wage war flying for either the sprawling Dominion of Man or the rebellious Outer Belt Alliance!
Full-featured space combat
- Progress through a variety of campaign-missions or instantly play standalone missions
- Use ballistic or energy weapons to destroy hostile fighters, turrets, freighters, capital ships, and even space-mines
- Deliver destruction downrange with high-velocity bullets, explosive flak, homing missiles, EMP missiles, and lasers
- Control your spacecraft with true 6DoF flight-controls via directional thrusters
- Repel enemy fire with anti-gravity using the one-of-a-kind GShield
- Play with a mouse/keyboard, gamepad, or joystick, and customize all controller-mappings
- AI mimics human-behavior by weighing and making decisions based on changing battle conditions
- Beautifully detailed planets, moons, and asteroids populate unforgiving zero-G battlefields
Ballistic warfare in zero-G
In the world of ASTROKILL, kinetic weapons dominate the battlefield. Wield machine guns, flak cannons, missile launchers and rail guns in chaotic space combat. Wipe out entire squads and bring down frigates in glorious explosions. But, be wary of camping interceptors, homing space-mines, and ace-pilots. To succeed in this unforgiving zero-G battlefield, you must master your ship and its weapons.
Strategic energy weapons
When raw kinetic energy is not enough, lasers and EMP-missiles can do the trick. Penetrate hostile GShields with rapid laser fire (anti-gravity fields have no effect on beam weapons). Or, disrupt an enemy fighter's electrical system with a well-placed EMP missile. Once disabled, fighters will drift helplessly without shields until power is restored.
Not your mom's space game
To survive, you will master your spacecraft and strategically manage your squad. Command squad-members to guard areas, strictly hold positions, or rearm at the nearest hangar bay. By flying as a medic, you have the ability to repair and rearm your fellow wingmen. Protect yourself from enemy fire with anti-gravity. Use asteroids and debris as concealment from enemy-detection. Support friendly capital-ships as they reign down hellfire on enemy-positions. And, above all us, out-maneuver and outgun all who cross your path.