Entra en la arena de gladiadores como Tal en este juego de combate en tercera persona para PC. Los jugadores se enfrentan en duelos intensos uno contra uno hasta la muerte, recreando la batalla final de la novela *Scavenger Hunt* de Tim Fox. Equipa cinco objetos únicos -armas, armaduras y escudos-, cada uno con habilidades especiales, y combínalos mediante el sistema de interacciones para superar a un enemigo inteligente que persigue, ataca, bloquea y desata sus propios poderes.
Domina ataques en combo mientras la multitud vitorea, con efectos de partículas avanzados, iluminación dinámica y post-procesado que crean una atmósfera cautivadora. Un HUD y UI elegantes te mantienen inmerso, con música que varía según el estado del juego, efectos de sonido personalizados y opciones ajustables para controles y audio. Los fans indie de la acción que buscan builds tácticos de objetos y duelos feroces encontrarán aquí un desafío afilado.
Game Overview:
The Turning: Combat Challenge, is a 3rd person action combat game that takes place in a gladiatorial arena. Playing as Tal, the player will re-enact the final battle in Tim Fox’s Novel
Scavenger Hunt. The player and enemy each start with a set of items that include a weapon, armor and a shield. Each item is unique and comes with a corresponding special ability. You will participate in a one-on-one duel to the death in order to secure your team’s position in the Tyrning. This game was made by four Drury University students using the Unreal Engine.
Features:
- Interaction system that allows the player to mix and match with equipping different unique items
- Five equippable items each with unique attributes and special abilities
- Combo attack system for the player
- Intelligent enemy that can chase, attack, block and use special abilities.
- Advanced Niagara and Cascade particle systems for VFX
- Cool atmosphere with post processing, lighting, and animated crowd.
- Informative and sleek HUD
- Crisp UI that matches the atmosphere and aesthetic of the game
- Settings for adjusting key bindings and audio
- Custom artwork and models such as the arena and characters
- Used assets and writing material that was given to us directly by author Tim Fox
- Original music composition
- System that changes the music based on the state of the game
- Sound effects