Comprar FEEDSTOCK PC Key

★ ★ ★ ★ ★

¿Cuándo sale FEEDSTOCK? El juego aún no ha llegado a ninguna de las tiendas que seguimos, así que de momento no tiene precio. En cuanto aparezcan las primeras ofertas empezaremos a registrar su historial desde el día del lanzamiento, de modo que después podrás ver cómo se movió el precio desde el principio. Crea una alerta y te avisaremos cuando salga a la venta.

Lanzamiento: October 2026
Ahaha studio
Ahaha studio
Official
No disponible
Keyshops
No disponible
Comprar en tienda oficial:
No disponible
Comprar en keyshops:
No disponible

No hay entradas, pero no te preocupes: te avisaremos cuando aparezca una nueva oferta.

Create Alert Create deal Alert

Sobre FEEDSTOCK

FEEDSTOCK - sobre el juego

FEEDSTOCK is a first-person co-op horror game for up to four players on PC. In it, a team explores abandoned houses to gather items while managing a living creature named Tally that serves as both storage and a growing liability. The experience centers on scavenging, feeding, and extraction under constant pressure from noise-sensitive threats, all without any combat options or traditional inventory systems.

Gameplay

Players enter each house with Tally at a small size. Items collected must be carried in front of the body, which restricts visibility and movement. These objects go directly into Tally, who digests them into usable materials back at the hangar. Feeding causes her to grow in stages, becoming wider, louder, and more irritable with each addition. Doorways that allowed easy passage on entry can require slow, noisy squeezing on exit, drawing unwanted attention.

Four distinct threats inhabit every house. Each responds to different noise levels generated by movement, speech, or Tally herself. Proximity voice chat drives all communication, with walls and distance muffling words so that Tally follows only the nearest speaker. A working microphone is required. When growth becomes unmanageable, players can aim at Tally and hold to force her to expel some items, shrinking her by one stage. This action drains battery power and works more efficiently when two players perform it together. Any items dropped on the floor are quickly collected by something else in the house and lost permanently.

Successful extractions return the group to the hangar. There Tally processes the haul into sellable materials that fund new gear for future runs. The cycle repeats with Tally starting hungry and small again. Each session lasts between twelve and eighteen minutes, allowing several houses to be cleared in one evening. The absence of weapons means every decision revolves around timing, positioning, and careful management of sound and size.

Game Modes

The game offers a single core experience built around short co-op extraction runs. Teams of four coordinate through proximity voice to navigate multiple houses in sequence, balancing loot volume against Tally's expanding presence. No separate competitive or solo modes exist. The focus remains on repeated cooperative sessions where the same core loop of entry, collection, growth management, and noisy exit plays out across different house layouts. Progression comes from gear purchased after each successful return rather than from distinct game variants.

Core Mechanics and Progression

Everything players own travels inside Tally, creating a single point of vulnerability. Overfeeding leads to her becoming a physical obstacle and an auditory beacon. Underfeeding risks her turning on the team itself. Gear upgrades purchased between runs help mitigate these risks through better batteries, improved carrying capacity, or other tools that support the group without introducing combat. The system rewards coordinated play and clear verbal planning over individual skill with weapons or aiming.

Sound design plays a central role. Every action generates noise that crosses room thresholds and alerts the four resident threats. Players must weigh the value of additional items against the increasing difficulty of moving a larger Tally through the same spaces. The result is a tense loop where success depends on restraint, timing, and constant communication rather than firepower.

Is It Worth Playing?

FEEDSTOCK targets players who enjoy co-op horror that emphasizes communication, resource management, and environmental tension over shooting or combat. The unique Tally system and mandatory proximity voice create a distinct experience that stands apart from typical extraction games. Because the title has not yet released, no player reviews or completion statistics are available. Those drawn to short, repeatable sessions with high coordination demands and no reliance on weapons will find the described mechanics a strong match for their preferences. Availability is limited to PC at launch in October 2026.

Interfaz:
EnglishRussian
Subtítulos:
EnglishRussian

Clasificación por edades

No disponible
Mínimo histórico
Historial de precios de tiendas oficiales
-
-
-
Historial de precios de keyshops
-
-
-

FAQ

8 preguntas
Q

¿Dónde comprar una clave Steam o CD Key barata de FEEDSTOCK?

Actualmente no hay ofertas activas para FEEDSTOCK. Crea una alerta de precio en XD.deals y te avisaremos en cuanto haya una oferta disponible.

No disponemos del precio actual de FEEDSTOCK en Steam Store. Es posible que el juego no esté disponible temporalmente o que aún no figure en Steam.

Nuestro rastreador de precios cubre tanto tiendas oficiales como keyshops, así que puedes encontrar FEEDSTOCK en oferta incluso fuera de las promociones de temporada. Actualmente detectamos 0 ofertas activas en tiendas oficiales y keyshops. Consulta la tabla de arriba, compara con el mínimo histórico y crea una alerta para no perderte la próxima bajada de precio.

Según nuestros datos, FEEDSTOCK no está disponible actualmente en GeForce NOW. Necesitarás ejecutarlo localmente en tu PC. Consulta los juegos disponibles en GeForce NOW.

Sí. FEEDSTOCK tiene una página oficial en Steam, pero actualmente no rastreamos ofertas de terceros con DRM de Steam. Vuelve más tarde o crea una alerta de precio.

No en este momento. Valve marca FEEDSTOCK como No compatible con Steam Deck. Estate atento a XD.deals - seguimos las actualizaciones de Proton y las soluciones de la comunidad. Consulta los juegos Steam Deck Verified o Steam Deck Playable.

Según nuestros datos, FEEDSTOCK no está disponible actualmente en PC Game Pass, EA Play ni Ubisoft+. Todavía estamos completando los catálogos de estos servicios, así que conviene confirmar el estado en la fuente antes de decidir. Si vas a comprar, XD.deals te ayudará a encontrar el precio más bajo.

No - XD.deals no es una tienda. Somos un comparador de precios que rastrea las mejores ofertas de FEEDSTOCK en tiendas oficiales y keyshops verificados. Haz clic en "Ir a la tienda" junto a cualquier oferta y serás redirigido a la web del vendedor para completar tu compra.

¿Quieres comprar en el mejor momento? Crea una alerta de precio en XD.deals y recibe una notificación cuando FEEDSTOCK alcance su próximo mínimo histórico.

Crear alerta
Únete a nuestro Discord
Obtén ayuda al instante de nuestra comunidad y mantente al día de las últimas ofertas
Configurar alertas de precio
Recibe avisos por correo cuando los precios bajen a tu objetivo
Crear cuenta gratis
Desbloquea listas de deseos, alertas de precio y sincronización con Steam