A minimalist top-down 2D MOBA soccer game. No realistic passing lanes—just crisp arcade action built around dribbling, dashing, tackling, and swapping. Three-minute matches: score for thrill, slip for punishment. Each team fields three players; you command one in real time while the others hold their positions. With the ball, it orbits around you—change direction to line up your shot. Need to counter or reset? Swap control to a teammate in your move direction. Team play wins.
Pre-match build, in-match decisions
Allocate 5 skill points across Move, Dribble, Pass, and Stamina before the match. Customize your avatar and colors to define your playstyle early.
Four core skills, one match rhythm
Every player starts with Kick, Dash, Swap, and Change Direction. The pitch spawns Energy and pickups—restore stamina, or grab Super Dash, Power Shot, Slide Tackle, Aim Assist, and stat boosts.
Slide tackle, steal, stun
Slide Tackle lets you burst in your move direction; hit an opponent to briefly stun them and steal the ball if they are holding it.
Multiple pitches, interactive terrain
Four pitches are available now, each with a different layout. Some feature attraction fields, repulsion fields, and moving walls that reshape dribbling and shooting lanes. More exciting pitches are planned for future updates.
Game modes
Solo / Campaign — Practice alone and learn controls and pitch mechanics
LAN — Local rooms with 1v1 and 2v2
Online — Lobby, quick match, private rooms, or direct IP connect
Online PvP uses frame sync; goals, own goals, and wins are tracked in your profile.
Easy to pick up, room to master
Keyboard and gamepad supported. Clear top-down view, simple rules: 3 minutes, more goals, more swaps, more pickups.