Stained Glass is a single-player strategy card battler developed as an indie project for PC. The game draws from a childhood concept of trading cards and centers on building an animal-themed deck to compete in stat-based battles across a campaign structure.
Gameplay
The core loop involves drawing a random selection of cards from the player's deck for each encounter. Players assign individual cards to specific categories and compare attack or defense stats against opponents, such as matching agility attack against an enemy's agility defense. Success depends on winning more categories than lost to advance through the regions. Cards perform better when used on their native continent, which adds a layer of strategic consideration during deck construction and battle planning. Battles reward currency that funds new pack purchases, expanding the collection and strengthening the deck over time. The animal theme influences card abilities and visuals without altering the fundamental stat comparison system.
Game Modes
The primary experience follows a campaign that progresses through Africa, South America, and Asia before reaching additional secret encounters. A separate set of character games allows players to complete full runs using specialized or unconventional setups that increase difficulty. These modes emphasize replayability through timed progression, where each attempt records completion time for later improvement. No other named modes appear in the available details.
Progression and Deck Building
Deck strength grows through repeated pack openings funded by battle earnings. Random draws during encounters introduce variability, encouraging players to adapt assignments on the fly rather than relying on fixed lineups. Continent-specific bonuses reward thoughtful card placement and collection focus. The timed campaign structure supports multiple runs aimed at faster completions, turning each playthrough into a test of both luck with draws and efficient deck management.
Is It Worth Playing?
Stained Glass suits players who enjoy relaxed single-player card battlers with light deck-building elements and a short campaign length. The base experience targets a couple hours of play, while character games extend challenge for those seeking harder variants. With release planned for Q3 2026 and no reviews available yet, interest depends on preference for stat-comparison mechanics and animal card themes over more complex strategy titles. The simple system requirements and family-sharing option make it accessible for casual sessions on Windows PCs.