¡Sumérgete en la acción frenética de plataformas de
Slime Jumper, un indie casual Jump 'n Run que fusiona esquives precisos con un uso ingenioso de obstáculos. Los jugadores superan púas, balas y bolas destructoras a través de 90 niveles repartidos en seis mundos, recolectando hasta tres estrellas por fase para desbloquear slimes con habilidades únicas como saltos más altos. Los checkpoints permiten reaparecer sin reiniciar todo, pero morir hace que pierdas todas las estrellas, incentivando ese empuje de alto riesgo para completar niveles de un tirón. Cada mundo culmina en fases de jefes con desafíos más duros.
El editor de niveles integrado con soporte para Workshop te deja crear y compartir etapas personalizadas para que la comunidad las juegue y valore. El multijugador local reúne hasta cuatro jugadores en seis minijuegos como capturar la bandera o recolectar estrellas, donde disparar balas o bolas genera una competencia caótica. Los controles precisos facilitan saltos en pared y brincos en superficies no resbaladizas, atrayendo a fans de los platformers que buscan respuesta directa y precisión rejugable.
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Overview
Slime Jumper is a Jump 'n Run somewhere between Super Mario and Super Meat Boy. It is a cool platformer, where you have to dodge a lot of things, or you must not run into them. On the one hand there are for example spikes, which you have to avoid, on the other hand there are bullets, wrecking balls, etc you have to dodge or use cleverly to pass the level.
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Gameplay
In these level there are 3 stars you can collect. When you pass the level you always get one star plus all collected stars. With these stars you can buy new slimes, which have different abilities, for example jumping higher. You also can place up to 3 (5 in boss level) checkpoints, so when you die, you don't have to start from the beginning. However you will loose all stars, when you die, even if you already collected them and placed a checkpoint, so there is still the attraction to complete (nearly) the whole level at once.
There are 15 level per world. The last level in each world is a boss level!
Totally there are 6 worlds at the moment, so you can play 90 level in the story mode.
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Controls
In contrast to many other platformers the controls are not floaty. Instead they are direct and nice. With your slime you can jump off either from the ground or from walls, which are not slidy.
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Leveleditor
A leveleditor is also included with a Workshop-Integration, so you can create levels upload them and other users can play, rate, etc them.
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Local Multiplayer
Another mode is the local multiplayer, which is a bit like Mario Party. You play against other player in up to (at the moment) 6 different minigames, like "Capture the flag" or "Collect as many stars as you can". The clue here is, that every player can shoot bullets or balls (depending on the minigame), so that you also can play pretty destructive.
Up to 4 players (max 2 on keyboard, max 4 on controllers)!
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Updates & Suggestions
If you have any cool ideas for new modes, minigames, etc, then go post them in the community hub! If the community and me likes them, I'll try to implement them! :)