Comprar ÖPNV-LeitSim: Bremen PC Key

★ ★ ★ ★ ★

¿Cuándo sale ÖPNV-LeitSim: Bremen? El juego aún no ha llegado a ninguna de las tiendas que seguimos, así que de momento no tiene precio. En cuanto aparezcan las primeras ofertas empezaremos a registrar su historial desde el día del lanzamiento, de modo que después podrás ver cómo se movió el precio desde el principio. Crea una alerta y te avisaremos cuando salga a la venta.

Lanzamiento: Próximamente
Dennis Kurzawe
Dennis Kurzawe
Official
No disponible
Keyshops
No disponible
Comprar en tienda oficial:
No disponible
Comprar en keyshops:
No disponible

No hay entradas, pero no te preocupes: te avisaremos cuando aparezca una nueva oferta.

Create Alert Create deal Alert

Sobre ÖPNV-LeitSim: Bremen

ÖPNV-LeitSim: Bremen - sobre el juego
A shift in the control center
Bremen lies before you. Buses and trams run across the map on the real
timetable — every line, every stop, every duty in its place. Then the phone
rings: a driver reports a car parked on the tram tracks. Two stops further
on, the air conditioning has failed. And the vehicle on duty 6013 ends its
shift at 2:20 pm, but the relief driver is nowhere to be seen.

You decide what comes first.
What you play
ÖPNV-LeitSim: Bremen is a control center simulation for buses and trams — not
a driving game, not a city builder. You sit in the dispatch center, see the
whole network on the map and keep it running when things go wrong — on your
own or together with a friend. It plays in real time with time acceleration,
from a top-down view, with the mouse and a few keys. A shift lasts 8 or 12
hours of game time; with time acceleration that is about 30 to 90 minutes in
one sitting.
What's inside
  • Bremen from real data: street network from OpenStreetMap, timetable
    from the transport association's open GTFS data — 57 lines (46 bus, 11 tram,
    including 9 night lines), every stop, every vehicle working, extra and special
    trips included
  • 23 districts from Vegesack to Arsten, unlocked one by one
  • 47 incident types in three levels of severity — from an empty
    ticket roll via door faults, switch failures, overhead line damage and cars
    parked on the tracks up to derailments and traffic accidents with injuries
  • 9 types of response units: "Emil" radio cars with traffic
    supervisors, service vans, tower wagons for the overhead line, equipment
    trucks, rail grinder, street sweeper, tow truck, the operations manager's
    car — and whatever you don't have yourself, you request: police, ambulance,
    fire brigade
  • 9 staff roles with their own duty rosters: dispatchers, traffic
    supervisors, operations manager, press officer, service technicians,
    workshop, track maintenance, switch fitters, signal technicians
  • Shift system: either two 12-hour shifts or three 8-hour shifts — day
    and night with their own traffic and their own kinds of incidents
  • Career with save games over as many shifts as you like, plus a free
    mode without progression
How an incident unfolds
Every report comes in by radio or phone and lands in your incident list. You
accept it — which ties up one dispatcher. In the case file you classify what
it is about, choose the right unit and send it off. The unit drives along the
real street network to the scene, works there and reports back by radio.
Serious incidents can only be closed by the operations manager; outside
office hours you call them in from standby.

And sometimes the right answer is not a unit but a diversion, a short
turn, a replacement vehicle from the depot or an announcement to the
passengers.
Operations don't wait
  • A stranded vehicle holds up its working. Its following trips are
    cancelled until someone arrives or the depot sends a replacement.
  • Trams can't overtake each other. Whoever catches up waits — except
    at a turning loop with a passing track.
  • A signal failure blocks the line. Once the signal technician is on
    site, trams pass on sight and each one loses three minutes there.
  • Staff have working hours. Breaks, reliefs, sick calls, standby — and
    drivers who finish at 10 pm, no matter where they happen to be.
  • Vehicles go to the workshop. A towed vehicle is missing for several
    shifts.
Progression: satisfaction and experience
There is no money to manage. Two values count:

  • Passenger satisfaction — delays and cancelled trips push it down, a
    well-run network raises it again. It is shown at the top of the screen and is
    your report card at the end of the shift.
  • Experience — for every resolved incident, more for a quick response
    and the right unit, and for every trip you save from cancellation. With it you
    unlock new districts, more lines, additional vehicles (Emil 11 to 13, tower
    wagon, equipment truck, emergency response team) and more staff. You can
    expand at most once per operating day, and only into areas next to yours.

At the end of each shift you get a report: resolved incidents, cancelled
trips, knock-on delays, saved trips. There you choose your next shift — the
game saves automatically.
Two in the control center
Invite a friend via Steam and you sit together in the same control center.
Each of you has your own desk: take reports, send units, call vehicles by
radio, set up diversions — the incident list shows who is handling each case.
You share control of game speed and pause, and both see who changed it last.
  • Two players, online via Steam — invite through your friends list or
    the Steam overlay
  • You play in the host's game: their career, their save, their
    unlocks
  • Connection lost? The guest reconnects automatically and carries on
    where they left off; their desk is kept free in the meantime
  • Both players need to own the game. No LAN, no split screen
Early, late, night
The early shift brings the rush hour. At night the map goes dark and service
thins out — but cars end up on the tracks, there is vandalism at the stops,
and the night works begin: welding on the track, vegetation cutting, work on
the overhead line. Some nights stay quiet. That's part of the job.
Getting started and controls
  • Guided introduction: the first shift explains the map, incident
    list, units and your first job step by step — with real tasks, not walls of
    text. If you know it, skip it.
  • Managers who introduce themselves: the board, the head of the
    control center and the operations manager speak to you with voiced lines;
    radio traffic is read aloud.
  • Controls: mouse to pan and zoom the map, click on reports and units,
    a few keys for speed and windows. No controller support.
  • Colors for red-green color blindness are the default — status and
    warnings can be told apart without color vision.
  • Runs offline: on first launch the game sets up the city once (a few
    minutes). An internet connection is only needed for playing together.
  • Language: German only (text, radio and voices). The game is not
    available in English.
Interfaz:
German
Audio:
German
Subtítulos:
German

Clasificación por edades

No disponible
Mínimo histórico
Historial de precios de tiendas oficiales
-
-
-
Historial de precios de keyshops
-
-
-

FAQ

8 preguntas

Antes de buscar una clave PC barata de ÖPNV-LeitSim: Bremen, revisa lo esencial. Desarrollado por Dennis Kurzawe. Publicado por Dennis Kurzawe. Géneros: Simulation. Categorías: Multi-player, Family Sharing, Co-op, Stats, Steam Achievements, Steam Cloud, Online Co-op.

Q

¿Dónde comprar una clave Steam o CD Key barata de ÖPNV-LeitSim: Bremen?

Actualmente no hay ofertas activas para ÖPNV-LeitSim: Bremen. Crea una alerta de precio en XD.deals y te avisaremos en cuanto haya una oferta disponible.

No disponemos del precio actual de ÖPNV-LeitSim: Bremen en Steam Store. Es posible que el juego no esté disponible temporalmente o que aún no figure en Steam.

Nuestro rastreador de precios cubre tanto tiendas oficiales como keyshops, así que puedes encontrar ÖPNV-LeitSim: Bremen en oferta incluso fuera de las promociones de temporada. Actualmente detectamos 0 ofertas activas en tiendas oficiales y keyshops. Consulta la tabla de arriba, compara con el mínimo histórico y crea una alerta para no perderte la próxima bajada de precio.

Según nuestros datos, ÖPNV-LeitSim: Bremen no está disponible actualmente en GeForce NOW. Necesitarás ejecutarlo localmente en tu PC. Consulta los juegos disponibles en GeForce NOW.

Sí. ÖPNV-LeitSim: Bremen tiene una página oficial en Steam, pero actualmente no rastreamos ofertas de terceros con DRM de Steam. Vuelve más tarde o crea una alerta de precio.

No en este momento. Valve marca ÖPNV-LeitSim: Bremen como No compatible con Steam Deck. Estate atento a XD.deals - seguimos las actualizaciones de Proton y las soluciones de la comunidad. Consulta los juegos Steam Deck Verified o Steam Deck Playable.

Según nuestros datos, ÖPNV-LeitSim: Bremen no está disponible actualmente en PC Game Pass, EA Play ni Ubisoft+. Todavía estamos completando los catálogos de estos servicios, así que conviene confirmar el estado en la fuente antes de decidir. Si vas a comprar, XD.deals te ayudará a encontrar el precio más bajo.

No - XD.deals no es una tienda. Somos un comparador de precios que rastrea las mejores ofertas de ÖPNV-LeitSim: Bremen en tiendas oficiales y keyshops verificados. Haz clic en "Ir a la tienda" junto a cualquier oferta y serás redirigido a la web del vendedor para completar tu compra.

¿Quieres comprar en el mejor momento? Crea una alerta de precio en XD.deals y recibe una notificación cuando ÖPNV-LeitSim: Bremen alcance su próximo mínimo histórico.

Crear alerta
Únete a nuestro Discord
Obtén ayuda al instante de nuestra comunidad y mantente al día de las últimas ofertas
Configurar alertas de precio
Recibe avisos por correo cuando los precios bajen a tu objetivo
Crear cuenta gratis
Desbloquea listas de deseos, alertas de precio y sincronización con Steam