InCrimiNation is a strategy game for PC that transforms the familiar property trading formula into a criminal underworld experience. Players build empires through legitimate development and underhanded tactics, managing two distinct currencies while navigating risks like hits, prison time, and rival interference. The core loop revolves around acquiring territories, developing them for income, and handling dirty money that requires laundering to become usable. This setup creates tense decisions between playing by the rules and resorting to crime when opportunities arise.
Gameplay
The gameplay centers on a two-currency system where clean money functions as standard currency while dirty money must be laundered through open businesses, developed territories, or casino wins before it can be spent freely. Landing on the bank with a gun token allows players to attempt a robbery that scales in payout based on the roll. Turf wars occur when a player lands on a rival's property and declares conflict, resolved through opposing d20 rolls that determine ownership of both assets. Hits involve purchasing gun tokens to target opponents, while prison sentences vary by offense severity and can be adjusted through cards or bribes. Arson cards enable the destruction of rival developments at critical moments, and protection rackets multiply tolls when both related spaces are controlled. Gambling dens on the Vegas Strip or Atlantic City introduce risk-reward rolls against the house edge. Bribes allow players to shorten sentences, block developments, or exceed normal building limits on territories.
Game Modes
Online multiplayer forms the primary supported format through full lobby systems that let players join or host sessions with others. The mechanics support competitive play among multiple participants, where each person manages their own empire and interacts directly through trades, conflicts, and criminal actions. Single-player options are not detailed in available information, so the experience focuses on group sessions that emphasize negotiation, betrayal, and strategic timing around shared board elements like the bank and casino spaces.
Key Systems and Risks
Every transaction carries consequences that shape long-term strategy. Collecting rent from rivals generates dirty money that stays frozen until processed through specific channels, forcing players to balance aggressive expansion with cleanup operations. Federal prison time scales with the severity of caught crimes, creating downtime that opponents can exploit. The casino offers high-variance payouts but favors the house, while neighborhood protection rackets turn passive spaces into high-yield toll zones. These interconnected systems reward foresight in money management and timing of aggressive moves like arson or hits.
Is It Worth Playing?
InCrimiNation suits players who enjoy strategy games with layered risk management and direct player interaction. The dual-currency economy and conflict resolution mechanics add depth beyond standard trading titles, rewarding those comfortable with calculated gambles and opponent interference. Online multiplayer support enables repeated sessions where alliances and rivalries develop naturally over multiple games. Without confirmed review scores or update history, the recommendation rests on the described mechanics appealing to fans of competitive board-style strategy on PC. Those seeking straightforward property collection without criminal overlays may find the added layers of laundering, hits, and prison less engaging.