Forgotten Towns is a strategy and simulation game set on PC in which players construct and manage settlements while navigating threats across varied landscapes. The core experience centers on establishing a community above an unexplored cave system, balancing resource needs with defense against external dangers before any descent occurs.
Gameplay
Settlement building forms the foundation of play. Players construct homes, decorative elements, and functional structures to support citizens, while monitoring factors such as food supply, happiness, and grief. Animal breeding provides materials for crafting and sustenance, and traders can be invited to establish economic exchanges that sustain growth.
Exploration spans five primary biomes, each featuring distinct enemies, bosses, building options, and musical themes. Meadows, Desert, Jungle, Snow, and Mountains can appear individually or in mixed configurations, leading to settlements with unique environmental challenges and visual identities. Combat involves training ordinary citizens into soldiers, leveling fighters through stronger classes, and recruiting specialized heroes to handle raids, clear hostile camps, and confront world bosses.
Progress follows a narrative thread involving characters Killian Stone and Olivia Farseeker as they pursue lost magic. This journey incorporates 16 handcrafted missions that require bridge construction, settlement establishment in hostile areas, jungle traversal, survival in frozen regions, and investigation of sites tied to five missing knights from a prior expedition. The workshop tool grants access to all in-game assets for creating custom buildings and boss dungeons that can be imported into new sessions.
Game Modes
Play centers on a single-player campaign structured around the 16 missions. These missions integrate building, resource management, and combat across the biomes while advancing the story of the missing knights and the search for ancient magic.
Creative options extend through the blueprint system in the workshop, allowing players to design original structures and encounters for reuse. This supports repeated playthroughs with personalized content layered onto the core settlement and exploration systems.
World and Progression
Each biome introduces specialized threats and opportunities that influence settlement layout and unit composition. Mixed regions increase this variety by combining elements from multiple environments in one area. Citizens require ongoing attention to maintain stability, with grief management playing a role alongside standard survival needs.
Defensive elements include repelling invasions and clearing outlying camps to secure territory. Hero recruitment and class progression strengthen these efforts, preparing the settlement for deeper challenges once players decide to unseal the caves below.
Is It Worth Playing?
Forgotten Towns targets players who enjoy combining settlement management with strategic defense and exploration in a single-player format. The emphasis on biome variety, citizen well-being, and phased progression from surface threats to underground discovery offers a structured loop suited to those interested in deliberate pacing over rapid action.
As the game remains in development with a planned release, current details rest on the confirmed features of mission-based campaigns, biome-specific content, and creative tools. Those drawn to strategy simulation titles that blend building, economy, and combat may find the described systems align with their preferences once available.