Catapult vs. Orcs: Incremental is a single-player incremental physics-based game developed for PC. Players take on the role of a knight defending a road against waves of orcs emerging from portals, using a catapult and a team of companions to hold the line in a dark fantasy setting.
Gameplay
The core loop centers on incremental progression combined with direct physics interaction. Orcs advance toward settlements, and the player launches projectiles from a catapult to stop them before they break through. Upgrades to the catapult itself increase damage output and firing options over time. Companions provide ongoing support and can be improved to handle more threats effectively.
Artifacts appear as collectibles that grant permanent enhancements, while a large skill tree allows ongoing leveling and specialization. Five distinct locations serve as upgrade stations that modify catapult performance in different ways. Ragdoll physics governs enemy reactions, creating varied outcomes based on projectile impact and positioning. An Undead Roulette feature introduces random bonuses that alter runs in unpredictable ways.
New enemy types emerge as progress continues, requiring adjustments to strategy and loadout. The system rewards steady growth through repeated sessions, with each run building toward stronger overall capabilities.
Game Modes
Gameplay unfolds in a continuous single-player experience without separate named modes. Sessions focus on defending successive waves of orcs while managing upgrades and companion improvements in real time. Portal openings introduce fresh challenges that scale with player advancement.
The structure emphasizes incremental gains across multiple runs, where artifacts and skill tree choices carry forward to influence later attempts. Location-based power-ups integrate directly into the defense sequence, allowing players to adapt catapult behavior on the fly.
Key Mechanics and Features
Physics simulation drives the central action, with ragdoll effects making each orc encounter visually distinct. Companion upgrades expand tactical options beyond pure catapult use. Artifact discovery adds layers of long-term planning as players decide which bonuses to pursue.
The skill tree supports broad customization, letting players emphasize damage, speed, or support elements. Random elements from the Undead Roulette keep individual sessions fresh while the overall progression remains steady and goal-oriented.
Is It Worth Playing?
The game targets fans of incremental titles who enjoy physics-driven action and steady character growth. Its single-player format suits solo play sessions focused on optimization and experimentation with upgrades. With no user reviews available at this stage and a release date listed as coming soon, prospective players can follow development through the official Steam page for updates on availability.
Those drawn to casual indie experiences with clear progression systems and light strategy elements will find the described mechanics align with that style. The combination of catapult defense, companion management, and artifact collection provides a focused loop without requiring multiplayer coordination.