That corn isn't going to shell itself.
There are 1,000,000 ears of corn piled up on an old farm somewhere in the Soviet countryside. The mill is waiting, the comrades need bread, and you have a few worn-out tools, an empty sack, and all the time in the world.
Just Kukuruza is a first-person job simulator about working your way through that mountain. Husk the ears, shell the corn, haul it to the workshop, and fill sacks for the mill. Every sack becomes flour, every bag of flour becomes bread, and every loaf earns you a little towards the old farm machinery that makes the next load easier. Nothing rushes you. The pile will still be there tomorrow.
GET EVERY LAST KERNEL
Pick up an ear and get to work. Strip away the husks, run your tool along the cob, and watch every kernel break loose and tumble into your container with real physics. Find a steady rhythm as the bare cob emerges and the crate fills.
You'll get to know those hand tools well. You'll also know exactly why you want a better one.
OLD MACHINES HAVE PLENTY LEFT TO GIVE
Your first upgrades have seen better days, but they still have work left in them. Move from simple hand tools to hand-operated shellers and old motorized machines that can handle bigger loads.
Each purchase changes a job you've been doing yourself. Less time shelling by hand. More corn through the workshop. After enough trips with a bucket, even a battered wheelbarrow feels like a luxury.
Keep the machines supplied and make room for what comes out. A faster sheller won't empty its own collection bin.
WATCH THE MOUNTAIN SHRINK
Fill a sack, send it to the mill, and put the money towards your next piece of equipment. Somewhere down the road, someone is eating bread made from corn you shelled by hand. The work gets faster, the loads get bigger, and the pile that towered over the yard starts to look manageable.
There's something good about standing back and seeing how much you've cleared.
Then you notice how close you are to affording the next machine.
A QUIET PLACE TO WORK
No timers, no quotas, no fail state. The Party isn't watching, the neighbors are asleep, and the only sound is the rattle of kernels in the crate. Just a farm that gets a little more organized every time you sit down to play.
FEATURES
1,000,000 ears of corn to husk, shell, bag, and send to the mill
Physics-based shelling: every kernel falls on its own
Upgrade from worn-out hand tools to hand-cranked shellers and motorized machines
Incremental progression: every sale brings the next upgrade closer
No timers, no pressure, no fail state
A quiet, weathered farm in the Soviet countryside, where the corn feeds the comrades and the machines have seen better decades