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Sobre DarkHelm

DarkHelm - sobre el juego

One ship. One crew. No one flies it alone.

DarkHelm is a co-op multiplayer starship bridge simulator for 6–25 players. Each crewmember takes a seat on the bridge, and every station controls only part of the ship. The pilot can't raise shields. The gunner can't see what's coming. Engineering keeps the lights on — or doesn't. To survive, you have to talk to each other.

This is a game about a crew, not a player.

MAN YOUR STATION

Six bridge stations, each a real job with real consequences. Split your crew across the ship:

  • Helm — Fly the ship. Sub-light maneuvering, hyperspace jumps, docking, and the run for your life when the gunner misses.
  • Weapons — Beams, missiles, point-defense and nuclear ordnance across a six-arc shield system. Pick your targets and pray the lock holds.
  • Sensors — Cut through the fog of war. Detect, scan and classify contacts, run electronic warfare, and call threats before they're on top of you.
  • Engineering — Route power, fight heat and damage, and keep failing systems alive as the hull comes apart. You decide who gets power when there isn't enough to go around.
  • Comms — Hail ships, read transponders, work IFF and open channels, send subspace traffic between stars, and negotiate (or lie) your way out of trouble.
  • Command — Take the captain's chair. Set the alert posture, read the tactical picture, make the calls and own the outcome.

Carrier-fitted ships add a seventh seat — Flight Ops: air boss for the wing, launching, directing and recovering fighters, bombers and shuttles.

A SHIP THAT ACTUALLY WORKS

DarkHelm runs one connected simulation under the hood. Power, heat, fuel, atmosphere and damage all flow through the same systems your crew is fighting over. A hit in the wrong place cascades. A power-starved shield fails at the worst moment. Life support is a clock — oxygen, pressure and CO2 are simulated, and a hull breach starts it ticking. Nothing is a cosmetic readout; every dial means something.

THE VIEWSCREEN

Look out the front window. A full 3D viewscreen renders the space around you — planets, stars, other ships and stations, incoming missiles, the streak of hyperspace as you spool the drive. What your crew sees is what's really there.

CARRIERS & STRIKE CRAFT

Fly a carrier and the bridge gains a flight deck. Launch and command a wing of fighters, bombers and shuttles, vector them onto targets, and recover them under fire.

GAME MASTER & MISSIONS

Bring a storyteller. The built-in Game Master console lets one player direct the action live — spawning ships, ordering AI vessels, running comms traffic and shaping encounters in real time. Play authored missions or let your GM build the night's story around the crew.

TALK TO EACH OTHER

Built-in voice chat puts your crew in the same room even when they're not — across the bridge, to command, or over a hail. In DarkHelm, communication isn't a feature; it's the whole game.

MOD & SHARE

Author your own ships, missions and total conversions and share them through the Steam Workshop. Subscribe to a pack and it drops straight into your game.

EARLY ACCESS

DarkHelm is in active development by a solo developer, and Early Access is where the crew comes in. The core is playable now — the full bridge, networked multiplayer, the simulation, combat, carriers and the Game Master tools. I'm building out missions, content and new ships alongside the community, and player feedback will shape where it goes.

What's here today:

  • Networked co-op for 6–25 players (LAN or online)
  • Six crewable bridge stations, plus carrier Flight Ops
  • Interconnected power, heat, fuel, damage and life-support simulation
  • Six-arc shield combat with beams, missiles, point-defense and nukes
  • Comms, IFF, subspace traffic and electronic warfare
  • A full 3D viewscreen of the world around you
  • In-game voice chat
  • Game Master tools and a scriptable mission system
  • Steam Workshop mods and total conversions
  • Multiple crewed ships in the same battle

Grab a crew. Pick your station. Don't die alone.

Clasificación por edades

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FAQ

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Q

¿Dónde comprar una clave Steam o CD Key barata de DarkHelm?

Actualmente no hay ofertas activas para DarkHelm. Crea una alerta de precio en XD.deals y te avisaremos en cuanto haya una oferta disponible.

No disponemos del precio actual de DarkHelm en Steam Store. Es posible que el juego no este disponible temporalmente o que aun no figure en Steam.

Nuestro rastreador de precios cubre tanto tiendas oficiales como keyshops, asi que puedes encontrar DarkHelm en oferta incluso fuera de las promociones de temporada. Actualmente detectamos 0 ofertas activas en tiendas oficiales y keyshops. Consulta la tabla de arriba, compara con el minimo histórico y crea una alerta para no perderte la proxima bajada de precio.

Segun nuestros datos, DarkHelm no esta disponible actualmente en GeForce NOW. Necesitaras ejecutarlo localmente en tu PC. Consulta los juegos disponibles en GeForce NOW.

Si. DarkHelm tiene una pagina oficial en Steam, pero actualmente no rastreamos ofertas de terceros con DRM de Steam. Vuelve mas tarde o crea una alerta de precio.

No en este momento. Valve marca DarkHelm como No compatible con Steam Deck. Estate atento a XD.deals - seguimos las actualizaciones de Proton y las soluciones de la comunidad. Consulta los juegos Steam Deck Verified o Steam Deck Playable.

DarkHelm no parece estar disponible en PC Game Pass, EA Play, Ubisoft+ ni en ningun otro servicio de suscripcion para PC en este momento. Tu unica opcion es comprar el juego - usa XD.deals para encontrar el mejor precio.

No - XD.deals no es una tienda. Somos un comparador de precios que rastrea las mejores ofertas de DarkHelm en tiendas oficiales y keyshops verificados. Haz clic en "Ir a la tienda" junto a cualquier oferta y seras redirigido a la web del vendedor para completar tu compra.

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