This is Evaria, a world once flowing with a magic called Aether. A cataclysmic event hundreds of years ago wiped out most of the Aether in the world, and the mages that could wield it. The remaining Aether and mages slowly dwindled until today many think of them as just a legend. Without Aether the people developed technology of gears and steam, all powered by a newly discovered ore called "Umber".
A brutal war has ripped the country of Vanmere apart. Two factory workers, Molly and Henry, journey through the war torn countryside to help an eccentric stranger they encounter named Victor. He introduces them to Elizabeth, a young girl who is one of the last mages with true power in the world. Together they learn about an ancient seal that holds back a long forgotten evil. But as the Aether of the world has faded so has the seal's power until it finally breaks, unleashing the darkness within.
Now the group must build their party, unite the factions of their country, and uncover the secret history of their world before it's too late…
Umber is a turn-based combat game where you fight to achieve objectives like defeating enemies, holding a position, protecting assets, and more.
Characters can use a variety of abilities to damage enemies, buff allies, and move strategically around the battlefield.
Finish turns quickly to earn impact charges which can be spent to boost an attack increasing damage, hit rate, and critical chance. They can also be stored up and be used to call in strikes from your airship the "Icewind".
Characters face off against enemy soldiers from neighboring countries they are at war with, as well as the "Breeched", monsters from a twisted realm leaking through the broken seal.
Character Classes - Build your team with up to 12 different classes. Each with its own ability tree to power up with.
Equipment Customization - Add a variety of magical and mechanical upgrades to your characters weapons and armor for powering up, adding resistances, and ga new abilities.
Airship Customization - Build up your airship, the "Icewind", for maximum power. Change things like the deck layout, artillery, and the engine for domination in sky and air support in ground fights.