Once mighty wielders of cosmic forces, now... unemployed, unwashed, and throwing fireballs for spare change.
Thanks to “progress”, wizards have been evicted from their towers and forced to make rent the only way they know how: magical dodgeball deathmatches in chaotic back-alley arenas.
No quest, no destiny, no chosen one — just pure, unhinged, high-speed wizard warfare.
Welcome to a chaotic PvP bullet hell arena where you:
FIGHT!
You battle by throwing magic projectiles and dodging your enemies’ attacks.Projectiles bounce off walls, enemies, each other — and sometimes even your own face.
The wizard who lands the most hits before time runs out wins the round. Bragging rights not included (but heavily implied).
CHOOSE NEW POWERS!
After each round, you get to choose a new buff — whether it’s an active skill or a passive ability, it can break the game in the most glorious ways.
Buffs let you:
Flip your playstyle (Are you a super fast teleporter now? A walking fireball machine gun?)
Stack synergies (e.g. electric fireballs create electrified areas, but the bigger your fireballs are - the bigger these areas are)
Hard-counter your enemies (They chose “GIANT fireball”? You chose "Your fireballs absorb enemies fireballs when collide” Sorry, Chad.)
FIGHT AGAIN!
Now everyone’s buffed up, and the arena turns into a magical bullet blender.
Repeat the madness until one wizard wins 4 rounds and becomes the MVP (Most Violent Pariah).
Think dodgeball on steroids… if everyone was homeless and had a wand.