You were the cannon fodder. Now you are the problem.
You are the minions, not the champions
You are a MOBA minion. Spawned by the thousand, marched down the lane, killed so the real heroes could farm you for gold. One day you stopped. So did the two next to you. Now you are walking the wrong way, and the gods who farmed you are the ones on the menu.
A top-down action roguelike, room by room
Runs go room by room: clear an arena, pick a door, take the reward, keep going. Sakura forests, gothic ruins, wheat fields and the lanes you used to die in, with a boss at the end of each biome and one real ending.
Build a new loadout every run
Abilities drop from the fights and items drop from the gods. Pick a Q, W, E and R for each minion, level them up mid-run, stack items that feed off each other, and turn a champion into a puddle. No two runs build the same.
Solo, or online co-op for up to five
Play alone or bring friends. In co-op each player controls one minion, with their own build and their own hat. Proximity voice chat is built in, so the plan falls apart out loud.
Keep each other alive
Lose a minion and the rest carry the run. Lose them all and you start over. Runs are short enough to go again the same night.
What you get
Solo or online co-op for up to five players, one minion each
Abilities and items that combine into a different build every run
Four biomes, cleared room by room, with bosses and a real ending
Hats. Every minion deserves a hat.
Short runs made for replaying
Wishlist Farmed and watch the minions bite back.