The city fell in 72 hours. You have one night.
Falt is an open-world survival game set in a quarantined city. You start with a lighter and a bad feeling. No quest markers. No safe zones. Every system feeds the next, so a broken pipe can save your life and a loud generator can end it.
SCAVENGE
Strip cars, raid pharmacies and break into sealed apartments. Every item has weight, condition and a use you haven't thought of yet.
BUILD
Snap together walls, barricades, spike pits and rain collectors. Upgrade from scrap to sheet metal to reinforced concrete.
ENDURE
Track hunger, thirst, temperature, infection and blood loss. Cook, purify water, stitch wounds and ration antibiotics.
FIGHT
Melee that feels heavy, scarce ammo and noise that carries. Every gunshot is a decision, and the horde hears all of them.
DAYLIGHT IS A RESOURCE
A full in-game day lasts 48 real minutes. The dead are slow in the sun. After dusk they run. Scout the perimeter at dawn, push into the city for food, fuel and parts at midday, board up and kill the lights at dusk, then hold your walls through the night.
KNOW WHAT'S KNOCKING
Walkers are slow, relentless and almost never alone. They follow sound for kilometres. The Falt pathogen doesn't stop at death. It keeps adapting, and new strains are planned for future updates.
THREE WAYS TO SURVIVE
Falt launches as a complete solo survival sandbox with base building, crafting and the night horde. Online co-op for 2 to 4 players, and persistent PvP and PvE servers, are planned for future updates.