The DOOM Anthology compiles seven first-person shooter titles across Xbox One and Xbox Series consoles, delivering more than three decades of demon-slaying action in one package. Players step into the role of the Slayer or classic marines to battle hordes of demons using an expanding arsenal of weapons across locations that range from Martian research facilities to the depths of Hell and Earth itself.
Gameplay
Core combat revolves around fast movement, precise shooting, and resource management against relentless enemy waves. Early entries emphasize maze-like level exploration and keycard progression while introducing iconic firearms such as the shotgun and rocket launcher. Later titles build on this foundation with glory kill mechanics that reward close-range executions for health and ammo, plus platforming elements that encourage vertical traversal and momentum. Weapon upgrades appear through environmental pickups or progression systems, allowing players to customize fire modes and abilities during extended campaigns. Each game maintains a focus on push-forward aggression rather than cover-based tactics, with environmental hazards and enemy types that demand constant adaptation in positioning and targeting priorities.
Game Modes
Single-player campaigns form the primary experience in every included title, guiding players through linear and semi-open levels filled with objectives tied to stopping demonic invasions. Multiplayer options vary by entry: classic deathmatch and cooperative variants appear in the original DOOM and DOOM II, while DOOM (2016) supports competitive matches for up to sixteen participants alongside SnapMap for user-created scenarios. DOOM Eternal features Battlemode, an asymmetrical format where one player controls the Slayer against two opponents directing demon forces and reinforcements. These modes emphasize skill-based encounters without persistent progression outside the main campaigns.
The Included Titles
DOOM and DOOM II deliver the foundational 1993 and 1994 experiences with enhanced versions that preserve original level design and add modern quality-of-life improvements. DOOM 64 shifts to a darker, more isolated atmosphere on quarantined Martian facilities with a focus on hunting a central demonic entity. DOOM 3 introduces horror elements through limited visibility and survival tension during the Union Aerospace Corporation outbreak. DOOM (2016) refines the formula with fluid movement and intense arena-style fights across Hell and Mars. DOOM Eternal expands the scope with dimensional travel and larger-scale battles on Earth. DOOM: The Dark Ages serves as a prequel set in a medieval conflict against Hell, incorporating new traversal tools and larger-scale encounters. Together these entries trace the franchise's shift from pixelated roots to high-fidelity action while retaining consistent emphasis on aggressive combat loops.
Is It Worth Playing?
This collection suits players who enjoy pure first-person shooter mechanics centered on movement, weapon variety, and direct confrontation with supernatural enemies. Those seeking a complete historical overview of the series will find value in the progression from classic level design to modern refinements, all accessible on the same console hardware. The bundle supports both solo campaign playthroughs and occasional multiplayer sessions without requiring additional purchases for core content. Reception for the individual games has consistently highlighted strong campaign pacing and satisfying gunplay, making the anthology a practical entry point for newcomers or a convenient way for returning fans to revisit the full saga in one place. If intense, momentum-driven combat appeals more than narrative depth or open-world exploration, the package delivers focused experiences across its range of titles.