Comprar AGE 1.2 (seccia.dev) PC

AGE 1.2 (seccia.dev) es gratis! Descargalo en Steam y empieza a jugar al instante.

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Positive (23)
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Sobre AGE 1.2 (seccia.dev)

AGE 1.2 (seccia.dev) - sobre el juego
AGE 1.2 permite a guionistas, artistas y diseñadores de juegos crear aventuras 2D como los títulos Point & Click y Visual Novels sin necesidad de programación avanzada. Sus editores intuitivos gestionan objetos, personajes, escenas, diálogos, inventarios, cutscenes y efectos visuales mediante grids, celdas y timelines sencillos. Un editor central de escenarios emplea cajas nodales para mapear el flujo narrativo y los estados de los puzzles, con un intérprete que actualiza todo a medida que los jugadores resuelven enigmas. El visual scripting y un editor de código ofrecen flexibilidad para programar eventos, con cambio de modos en cualquier momento. La interfaz única basada en páginas mantiene las herramientas siempre accesibles en todas las vistas del proyecto. Los no programadores generan ejecutables completos centrados en la visión artística.

AGE 1.2 is a free software for creating 2D adventure games without the need for technical programming skills.

A few notions of scripting are enough to master all the features. The tools offered are very easy to use and are intended primarily for non-programmers, and more specifically for screenwriters, artists and game designers who want to create their own adventure games.
Why use AGE 1.2?


Maybe your visual universe is in place but you don't know how to turn it into a video game?

Maybe programming is a big obstacle to making your Point & Click or Visual Novel project a reality?

Perhaps you have already tested software like Unity or Unreal without much success?

Maybe you even tried to partner with a developer to complete your project?

AGE 1.2 will allow you to make your future video games by being primarily concerned with the artistic creation of your project.
A Singular Interface


AGE 1.2 offers a new interface approach based on an original concept of pages and little used in application development software.

The interface has two parts: the common part and the part reserved for pages. In the first part, you can access the main menu at the top left, the toolbar at the top right and page navigation at the bottom of the window. These areas are fixed and ubiquitous, and share functionality with multiple editors. The second part is on the contrary dynamic and it is reserved for the project, the scenario, the generation of the executables, the teaching resources and of course the editors such as the scene editor that you will use most often.

Editors are dedicated to the production of assets, that is to say to the creation and editing of objects (including characters), scenes, dialogues, players (including inventories), cutscenes and visual effects.
Transcribe your Scenario


The scenario editor is at the heart of the environment, making it possible to define the narrative flow of the game. It is therefore not necessary to program a state machine to control the puzzles since AGE 1.2 already offers a ready-to-use tool. All you have to do is add nodal boxes to the scenario and connect them to each other. In runtime, an interpreter is responsible for updating the states when the game creator decides to validate a riddle following a player's action. In other words, the creator only needs to notify the validation of a box when the player solves the puzzle in question. Scripts integrate with node boxes and editor events.
Create your Objects and Characters


The object editor allows you to create objects in the broad sense of the term and configure them to then control them in scenes. The generic term object is therefore used to mention both active and static objects in the scene, inventory items and game characters.

The first column of the interface lists the three default animations STOP, WALK and TALK (even if they are empty), and just below: the name of your animations. Each animation has its own parameters.

The second column exposes by category the properties of the object, animations and sub-objects.

The third column is reserved for viewing the selected frame.

The frames of the selected animation are displayed at the bottom of the editor.
Stage your Story


The scene editor allows you to compose the levels of the game by placing the objects and adding the necessary interactions. Most of your time will be spent on this editor.

One of the strengths of AGE 1.2 lies in its simplicity of defining the character's walking area and associating an action with a behavior. In the majority of cases when the player decides to retrieve an object present in the scenery by clicking on it, the character must first move towards this object and possibly play the appropriate animation to pick up the object. This sequence of steps is achievable without writing a single line of code using grids and cells.

You can also create in-game cutscenes using timelines by placing shots in your scene.

Timelines have two main uses: to create in-game cutscenes and transitions by taking advantage of shots. One of the very practical advantages is being able to attach music and add subtitles while respecting the synchronization of all the elements present on the timeline, including the execution of scripts.
Write and Translate your Dialogs


The dialog editor allows you to write and structure your interactive conversations. For a narrative adventure game, you will often have to work in parallel on the scene editor and the dialogue editor to trigger state changes. You can skip this editor if your gameplay is essentially based on object puzzles without narration, as it was the case with my game Vive le Roi.

Quick access to the current language makes it possible to translate or verify sentences in the blink of an eye without exporting CSV files.
An intuitive Visual Scripting


AGE 1.2 has two modes to allow you to edit your scripts according to your level and your habits: the expert mode using a classic code editor and the much more intuitive Visual Scripting mode designed especially for AGE 1.2.

Switching from one mode to another is possible at any time.
Désiré


The adventure began with Désiré, the first Point & Click game I created with AGE first version which at that time was simply an internal tool I used for my own. To date, Désiré has reached two million downloads and won many awards in the world.

Then the tool has continued to evolve over the years after the release of Désiré to become a software in its own right in order to give you the possibility of creating, in turn, your own adventure game with ease.
Interfaz:
English

Clasificación por edades

No disponible
Steam:
Positive (23)

Mínimo:

  • Sistema operativo: Windows 10
  • Procesador: 2 GHz Dual Core CPU
  • Memoria: 4 GB RAM
  • Gráficos: ATI Radeon, Geforce with at least 512 MB VRAM
  • DirectX: Version 11
  • Almacenamiento: 500 MB available space
  • Notas adicionales: DirectX compatible sound card with latest drivers; Min resolution: 1600x800 pixels

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FAQ

8 preguntas

Antes de buscar una clave barata de AGE 1.2 (seccia.dev), revisa lo esencial. Desarrollado por Sylvain Seccia. Publicado por Petite Fleur Productions. Fecha de lanzamiento en PC: 08 may 2018. Géneros: Utilities, Software Training.

Q

¿Donde comprar una clave barata de AGE 1.2 (seccia.dev) para Steam?

AGE 1.2 (seccia.dev) es gratis! Descargalo en Steam y empieza a jugar al instante.

AGE 1.2 (seccia.dev) es completamente gratis en Steam. No necesitas comprarlo - solo descargalo y juega. Si buscas DLC premium o articulos del juego, consulta la tabla de ofertas de arriba.

Nuestro rastreador de precios cubre tanto tiendas oficiales como keyshops, asi que puedes encontrar AGE 1.2 (seccia.dev) en oferta incluso fuera de las promociones de temporada. Actualmente detectamos 0 ofertas activas en tiendas oficiales y keyshops. Consulta la tabla de arriba, compara con el minimo historico y crea una alerta para no perderte la proxima bajada de precio.

Segun nuestros datos, AGE 1.2 (seccia.dev) no esta disponible actualmente en GeForce NOW. Necesitaras ejecutarlo localmente en tu PC. Consulta los juegos disponibles en GeForce NOW.

Si. AGE 1.2 (seccia.dev) tiene una pagina oficial en Steam, pero actualmente no rastreamos ofertas de terceros con DRM de Steam. Vuelve mas tarde o crea una alerta de precio.

No en este momento. Valve marca AGE 1.2 (seccia.dev) como No compatible con Steam Deck. Estate atento a XD.deals - seguimos las actualizaciones de Proton y las soluciones de la comunidad. Consulta los juegos Steam Deck Verified o Steam Deck Playable.

AGE 1.2 (seccia.dev) no parece estar disponible en PC Game Pass, EA Play, Ubisoft+ ni en ningun otro servicio de suscripcion para PC en este momento. Tu unica opcion es comprar el juego - usa XD.deals para encontrar el mejor precio.

No - XD.deals no es una tienda. Somos un comparador de precios que rastrea las mejores ofertas de AGE 1.2 (seccia.dev) en tiendas oficiales y keyshops verificados. Haz clic en "Ir a la tienda" junto a cualquier oferta y seras redirigido a la web del vendedor para completar tu compra.

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