The year is 13 A.E.
In the town of Somewhere there is an enormous mall that stands above everything else. It is said that all of those who are lost in the town will one day end up there. Many have entered, and none have left. Harriet, Alma, and their friends were not aware of this when they entered. The short adventure they had initially planned spirals into a strange journey filled with cool guys(and girls), bizarre architectural decisions, magical clowns, talking fish, and awful truths.
THE ONLY WAY OUT IS THROUGH
Fight to survive your encounters with a totalitarian security force and unfortunate souls cursed by an ancient demon in a strategic RPG combat system. Use everything at your disposal, from strange magic, advanced technology, explosive playing cards, cathode ray tube televisions, and your own head. Take advantage of status effects and your enemies' weaknesses to get the upper hand. Choose from an array of skills to create character builds that can overcome the odds.
CAST LIGHT IN DARKNESS
Meet and befriend the many strange residents of the mall. Help them with their problems or just listen to their tales. Find joy and hope, even in this awful world.
Help and alien repair her ship
Date a will o' wisp
Fight a cockroach in a wrestling match
Find Findley
Host a movie night
Investigate a numbers station with Mothman
Meet Diane (if you're lucky)
Compete in a game show
And More
UNCOVER THE TRUTH
Learn about the secrets of this warped world and the conspiracy of the Mall's existence. Find the secrets hidden within its walls and hopefully keep your composure after the revelations.
A NEON DRENCHED PRISON
Explore a sunless world rendered in an atmospheric, dreamlike, "neon-chalkpunk" style set to the tune of a massive genre-bending soundtrack.
LIVE TO TELL THE TALE
Experience a dark, yet heartfelt story full of twists, turns, and memorable characters. Persevere despite it all.