ZERO MASS is a single-player space mining simulation that combines action and simulation elements in a free-to-play format on PC. Players take control of a mining ship to extract resources from procedural asteroid fields while managing contracts and ship upgrades.
Gameplay
The core loop centers on navigating asteroid belts, using tools to break apart rock formations, and collecting ore for transport back to stations or buyers. Ship upgrades improve cargo space, drilling efficiency, and other systems earned through successful runs. Contracts guide progression by offering specific objectives such as ore delivery or artifact recovery. Drones and drilling rigs assist in operations, while scanners help locate valuable buried items within the rock. Procedural generation ensures varied field layouts on each outing, and encounters with hazards require careful maneuvering and equipment management. The experience emphasizes steady resource gathering and incremental ship improvements rather than direct combat focus.
Game Modes
Contract-based assignments form the main structure, ranging from standard mining hauls to more specialized tasks involving artifact extraction or site surveys. A dedicated Peaceful Mining option removes hostile elements for a focused sandbox approach to resource collection and exploration. These options support different play styles within the single-player framework, allowing emphasis on efficiency or relaxed gathering.
Ship Customization
Visual options let owners adjust ship colors through dedicated settings unlocked by supporter content. Combinations can be tested in a preview interface before application, with selections persisting across all activities. These changes remain purely cosmetic and do not alter performance metrics such as speed, capacity, or rewards. The system encourages personal expression while keeping all mechanical progression tied to in-game earnings and upgrades.
Is It Worth Playing?
ZERO MASS suits players interested in methodical space simulation with mining and contract elements. The free base game lowers the entry barrier, and optional cosmetic support provides a direct way to back ongoing development without impacting core mechanics. With its upcoming release, the title offers a focused single-player loop centered on procedural fields, ship progression, and varied contract objectives. Those who enjoy resource management and exploration in a space setting will find the systems align closely with that preference, particularly if they value steady advancement over fast-paced action.