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Acerca de RPG Maker MV - Press Team Battle System Plugin

RPG Maker MV - Press Team Battle System Plugin - acerca del juego

Press Team Battle is a PTB battle system plugin for the RPG Maker MV game engine. Here are its features:

 

The battlers are divided into teams of allies and enemies. Each team has a certain number of turns to act, which can be changed. Once a battler on a team has acted, the skill is executed immediately; if the team has remaining turns, it goes to the next battler on the team. If the team has no remaining turns, it is the next team's turn.

 

Each team starts with one turn per non-downed battler of that team. You can choose a set amount of max turns for each team or an amount per actor (for example, if you have two actors and have set two turns per actor, each team has up to four turns) in the settings.

 

Missing an attack causes one to lose a turn. But if one has hit the enemy, it is a critical hit, that enemy's elemental rate is more than 100% to the acting battler skill's element, or the skill has a <Pass> written anywhere in its note, the team gains a turn if possible.

 

Adding <Pass> to a skill's note makes you gain a turn whenever you use this skill.

 

Add <Don't lose turn> to a skill or item to not lose a turn.

 

Add <Don't skip turn> to a skill or item, not go to the next character.

 

You are allowed to add both.

 

Check the "Based On Agility" parameter to see which team's turn goes first based on which team has a higher agility.

 

Complete source code is available, and you can edit it. It comes with four icons to be used as assets for the turns.

 

Update 2025/09/17

  • Fixed bugs and removed console.log statements.

  • Additionally, added custom "Turn Earned / Turn Lost" sound effects for enemy troops during battle (previously, these were only applied to ally characters).

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・This pack is for use in RPG Maker Series or the engine of your choice.

・OK to be used in Commercial projects made in RPG Maker

・You may modify some of the assets (but not redistribute them) for your own game use only.