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About the Game

[ MURMUR ] is a first-person psychological horror game focused on anomaly detection.
Inside a seemingly ordinary house, reality quietly twists. Details shift, presences appear and vanish, and one wrong decision can be fatal.

You must observe, listen, and keep your composure to identify the anomalies around you. But beware: some entities don’t just want to be seen.

Gameplay built on attention and tension
  • Constant observation: the environment subtly changes. Your survival depends on noticing what’s out of place.

  • Varied mechanics: each entity has its own rules and unique jumpscares.

  • Round-based progression: the longer you last, the harder it gets.

Key Features
  • Immersive, unsettling atmosphere.

  • Unique entities designed to surprise and terrify.

  • High replayability with randomly generated anomalies.

  • An intense experience for fans of psychological horror and constant tension.

Development

[ MURMUR ] is developed by Room 14 Studio, an independent french studio passionate about psychological horror and immersive experiences.

I developed [ MURMUR ] solo in just five months. It’s a passion project above all, so I hope you’ll enjoy playing it despite its flaws. Thank you for your support!