◆Rules
・At the start of the game, players are automatically dealt 5 attacking and defending cards.
・Attacker cards
- 2 Lions (attack power 2)
- 2 Zebras (attack power 1)
- 1 Cat (attack power 0)
・Defender cards
- Tranquilizer gun (defense 2) CT (cooldown) 2 turns
- Rope (defense 1) CT (cooldown) 1 turn
- Bare hands (defense 0) No CT (cooldown)
※Once an attacker card has been used, it cannot be used again.
※CT (cooldown) means that once a card has been used, the same defensive card cannot be used for that turn.
◆How to play
・When the game starts, the attacker or defender will be decided at random.
・The attacker and defender each place one card from their hand.
・The cards are revealed at the same time, and the attack power and defense power values at that time are compared, and the defender takes damage equal to the difference.
・After three turns, the attacking and defending sides switch roles, and the players then set and reveal cards and deal damage in the same way until a winner is decided.
・The player with the most life wins when they have depleted their opponent's life or run out of cards.