Everlen is a third-person tactical shooter with roguelite, survival, and bullet hell elements. You control a cloned soldier on a mission in Volgran, a hostile moon that reacts to your presence. Your objective is to escort the Drakkar, a colossal machine carrying a living cargo, toward the core of the celestial body — the reason for this, you’ll only uncover by exploring… and surviving.
Combat, progression, and crafting
Third-person bullet hell against hive-minded mutant hordes and colossal guardians.
Real-time crafting of ammo and upgrades using resources collected during the mission — plus pre-run preparation with materials from previous expeditions.
Progression between attempts: each run yields tools, recipes, and decisions that shape your next venture.
Biological contamination: using volatile resources grants power but also draws Everlen closer to the alien consciousness governing the celestial body.
Volgran: a living, reactive moon
Volgran shifts with every expedition: unpredictable variations, hidden ruins, acid storms, and emergent events force you to adapt your route, pace, and tactics. Survival here means managing vision, mobility, ammo, and supplies — because the environment is built to punish the careless.
Cooperation in chaos
Designed for online co-op (up to 4 players): initial planning allows each player to assume a role based on their build, creating synergies that boost survival against the unpredictable. Solo play is possible too — but expect a grueling challenge that demands constant focus and adaptation.
Fragmented, mysterious narrative
Who are you? What does the Drakkar carry? What happened to humanity? Answers emerge through altars, logs, and ruins scattered across Volgran — fragments that reveal clues to its mysteries while unlocking new technologies and crafting recipes. Discovering them requires survival… and piecing the puzzle together.