[Blank] is a puzzle-adventure Tsukūru RPG that follows the journey of a girl who, one day, meets her death and sets out to recover her lost memories.
Players assume the role of an unnamed girl who finds herself in “Paradise,” a place at the edge between life and death. As they progress through each stage, they solve puzzles and collect fragments of her memory. These memories contain the painful moments and hidden wounds she faced during her lifetime. By confronting them one by one, players come to understand the reason behind her death and witness how she gradually overcomes her pain.
The game consists of seven stages, with a total playtime of approximately two hours. Each stage is designed based on the Post-Trauma Recovery Model and naturally incorporates the real-life struggles faced by out-of-home youth, such as domestic violence, neglect, school bullying, and exposure to crime.
As they play, players experience the world through the eyes of a young person who was forced to escape from violence and oppression. The game encourages players to realize that this is not simply a story of “running away,” but one of fleeing from an unbearable reality—and invites them to see these youth through a more compassionate and understanding lens.