New map features:
Nonlinear pattern
Composed of multiple different regions, the difficulty of each region increases in sequence
Dynamic terrain system (randomly generated levels)
Maze like exploration
Disorderly combination of rooms of different sizes
Death penalty: Without life recovery props and life reward props, exit after a certain number of deaths
Skill Acquisition System
Unlock new abilities with random items
Latest additions: Playable character with unique abilities and two new map areas.